Yellow: I don’t really do art block I’m afraid, so I’m not sure what I could say that’d be helpful. I draw constantly. Every day. I don’t know what not feeling like drawing feels like. When I don’t know what to draw I draw still-lifes or my hands. When I don’t like my work I draw anyway. When I think I can’t make an art piece I do it anyway. Existent work is better than imaginary masterpieces. When I don’t feel like drawing, I do something else artsy, like sculpture. If it’s not so much “art block” as “too sick to function” I try to rest until I feel well enough to draw again - sometimes I draw anyway because I start freaking out if I haven’t drawn anything in too long and sometimes “too long” turns out to be “five minutes.”
Green: All my ideas take time. Even ideas that came about relatively quickly have the benefit of years of work behind them in the form of other supporting ideas. When it comes to ideas for paintings for example, the idea for the image might be thought over for an hour. Before that hour, I would have been working out the details for the characters or places involved for months or years. For character concepts or worldbuilding details, same detail - new things couldn’t come about so quickly if previous characters and ideas hadn’t laid down the path. The first of any of my species always takes the longest, because I have to design the species and the character and their place in the world at the same time - next one comes easier, because so much of that work has already been done. That quicker idea couldn’t exist without the backing of the other ideas I’d had.
Brown: I am honestly proud of everything I create for a little while after I made it. If that feeling is to last longer than the first couple minutes, it has to be something I pushed myself while creating and something that represents even a failed attempt to create the kind of work I want to be known for, both in execution and concept. Which to boil it down, generally means it was really weird and had nice lighting.